A Geometric Approach to Curvature Estimation on Triangulated 3D Shapes


We present a geometric approach to define discrete normal, principal, Gaussian and mean curvatures, that we call Ccurvature. Our approach is based on the notion of concentrated curvature of a polygonal line and a simulation of rotation of the normal plane of the surface at a point. The advantages of our approach is its simplicity and its natural meaning. A comparison with widely-used discrete methods is presented

International Conference on Computer Graphics Theory and Applications